Hulk Reviews
1. I played the demo and loved it
Well the real deal isn't out yet but i HAVE played the demo and i must say that i am just counting down to May 27th so i can get it. I need to put in a preorder on this thing or something. It has several levels of gameplay, but the demo limits u from doing the challenge stage, but i can only imagine cuz i know u can go up against all of the Leaders people. I wanna take down Half Life and them. Should be fun. Plus the movie comes out this month. I am hulkin out!!!
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2. "Hulk smash!" *rarrr phtttttttt* Oops, sorry fluffy... - The Hulk
As a whole, movie to game releases are horrible.
It's not that the movie that the games were derived from are bad, it's just that the
developers can never get the formula right, and so a faulty/glitchy product is released in
the end.
While The Hulk movie comes out in theaters June 13th, it's video game counter-part was
released at the beginning of June.
The Hulk (game) starts off just after the movie ends, and a doctor that Bruce has never
met says he has the cure for Bruce.
Controlling Bruce wouldn't have been so bad and boring if it weren't for the fact that all
you did was sneak into different places, solve some pretty tricky access codes (by
matching up numbers and letters on top and bottom), and try not to be seen and get caught.
While smashing everything in site is cool and fun, it's only cool and fun for the first
quarter of the game or so.
The toon shading that was used is what gave the game it's comic book like appearance,
though is not what impressed me the most about The Hulk.
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3. Do not buy
Besides good graphics, and an interesting interactive environment where everything is
smashable the rest are complaints about the game.
There are two modes; Story mode and Challenge mode. Challenge mode is just killing enemies
till you die or time runs out. It's fun for a whole ten minutes. Story mode is a little
longer, but is much too short to be the entire game. It can be beaten on easy in about an
hour and a half, and never in medium. I never even attempted hard because medium was hard
enough. With easy there is no challenge whatsoever, and on medium there are those magical
borderline cheating moments all the time.
With all the buttons available on the playstation controller The Hulk's move where way to
limited. He can punch, jump, grab (then you get the option of the types of throw), and a
gamma attack. There are only 4 combinations of punches that I have discovered.
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4. For all that The Hulk misses on, the game gets enough of it right to tip the scales in its favor.
With the current rash of comic book movies sweeping through Hollywood, the video game
tie-in has practically become an inevitability.
For instance, Ang Lee's big-screen interpretation of The Hulk is just around the corner,
so VU Games and Radical Entertainment have stepped up with a video game counterpart.
At its core, The Hulk is a simple beat-'em-up action game that delivers an enjoyable comic
book experience with plenty of wanton destruction, as well as its fair share of flaws.
As the Hulk, you'll essentially be running from one end of a level to another, beating on
a variety of opponents, smashing through walls, and generally running amok.
You can mix up the three-hit combos a bit by using the Hulk's hand-clap attack, which
creates a sonic boom that can knock down and disorient enemies.
The Hulk is also able to grab enemies and knock them around a bit, or use them as
projectiles.
Actually, the Hulk can grab just about anything and use it as a melee or projectile
weapon, and this ability is complemented by the game's semi-destructible environments.
Simply jumping creates huge cracks in the floor, and your fighting will leave the
environments in ruins.
You also dish out absurd amounts of damage on your enemies, whose greatest strength seems
to be numbers.
These sequences blend basic stealth action with some crate pushing and switch flipping, as
well as the hot new gameplay mechanic for 2003, the fake-hacking minigame.
In The Hulk, the minigame gives you two strings of numbers and 20 seconds to make them
match up by switching the positions of two numbers at a time, which is neither challenging
nor particularly fun.
The Bruce Banner sequences in The Hulk really bring the whole experience down, as they
aren't as engaging or as fully developed as the pure Hulk action sequences.
The game uses a sort of modified cel-shading effect that gives the characters a distinct
comic book feel, but with a darker, grittier edge.
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